The Mystery of Isis II
Billy Blaze's 9th birthday has come and gone, and
after all of Mortimer McMire's plans and threats, the Universe is still
in one piece. The threat of its destruction, however, still remains. For
seven months, Billy Blaze, also know as intergalactic hero Commander Keen,
has undergone rigorous training to prepare for what he knows will be his
most difficult task. In these seven months, he has learned how to handle
a variety of new weapons, such as an underwater Harpoon, and the powerful
and deadly Plutezarp. Healthy bowls of Sugar Stoopies chased by delicious
chocolate milk have increased Keen's constitution considerably; no longer
can a single hit from a small foe incapacitate him completely. Even his
wristwatch has changed, newly upgraded to allow some of his newer inventions
to be attached on and easily activated. All in all it's been a year of
changes for our hero. And he's about to go on a journey which will change
his life forever...
After a fun day at the firing range with his Dad,
Keen came home and decided to tune up the Bean-with-Bacon Megarocket, since
it was time for its 100,000,000-light-years check-up. While working, he
cranked up the Photacyhon Transceiver, the faster-than-light radio which
had helped him locate the Shikadi, looking for some cool tunes. After getting
a lot of static and bad public-access stations, Keen stumbled on a station
speaking Omnispeak, the language he learned
THE FATEFUL DAY
a long time ago on Vorticon VI.
"Soon will come a great day for the leaders of
Isis II," Keen hears a loud, patriotic voice say. "Today we shall lead
our forces to victory!" Billy hears loud cheering on the radio, and begins
to wonder if a war is about to break out. "This will be a glorious war,
my comrades!" shouts the mysterious voice, and Keen realizes that there
is about to be serious unrest. Always a defender of peace and freedom,
Billy dons his brother's football helmet and transforms into Commander
Keen, the greatest space hero in the universe.
Keen begins searching his interstellar database
for Isis II. Just as he locates it, the radio crackles, "In one week our
elite squadrons, the finest fighters in the galaxy, shall fly to the outer
rim of the Milky Way -- to the Sol System, just beyond the Dead Star --
and precipitate an assualt on the third planet from the system's sun."
Keen looks up in horror as he realizes where the attack is headed. The
Dead Star is the galaxy's name for Alpha Centauri - one star away from
Earth! "Nothing can stop us now! Soon we shall triumph and enslave the
pathetic Terrans of the Sol system forever - and with labor that cheap,
we'll build new ships, and conquer new worlds! We shall be the supreme
rulers of the Milky Way!"
Wasting no time, Keen fires up the Bean-with-Bacon
and prepares to head for Isis II. The radio falls silent for a moment,
and then these chilling words are spoken: "There is one threat we will
not tolerate. That is the boy who has humiliated the Vorticons, Bloogs,
and even the all mighty Shikadi all within the span of one year. My soldiers,
you have one additional order besides the capture of Sol III. You are to
hunt down and kill the hero known as Commander Keen if he tries to stop
us." More cheers erupt on the radio, and Keen is paralyzed as he can't
believe what he is hearing. "For glory! For power! For empire! For the
greatest race in the galaxy, the ----" just then, the Transceiver's battery
Keen sits frozen for a moment. "They're coming to
attack Earth," he thinks, "and they know who I am and they'll be looking
for me." Keen feels his stomach sink as he realizes the gravity of the
situation. "And worst of all," he whispers, "this time I don't even know
what I'm up against." Silence fills the Bean-with-Bacon Megarocket. Finally,
the silence is broken by the quiet sigh of an 9-year-old boy activating
his ship's cloaking device and jumping into hyperspace, headed for his
most dangerous and
difficult mission yet....
--== Isis II Team ==--
Programmer DML1001 has created this engine
from scratch. He implements everything we create into the engine, slowly
transforming it into our new Keen game.
Artist & Assistant Game Designer eK
has some of the ideas behind our game, such as weapons and enemies. He
not only thinks up the ideas, but he draws them too. He has also converted
all the existing Keen sprites to nice, new, 256 colour sprites. This is
the second most important role, to the programmer.
Game Designer & Level Designer pLeitorian
knows Keen like the back of his hand. With his great mind, he will come
up with an interesting story line, which follows the same style as the
previous Keens, and also "leaves room" for a professional company to do
"The Universe is Toast". pLeit has also created some sample maps for the
game. They are very complex and near impossible to beat levels, for a real
Tile Artist A. A. has created some beautiful
tiles for our game. They very much keep the same feel of Keen.
Project Leader I get everything together,
seek out people for new jobs, etc. I have the job of making sure everything
looks ok, and is going to look good in the game.