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Editing Keen
A couple of years ago, what is described here would be unthinkable. We had
KMO, which allowed us to make our own Keen 1 levels, but thanks to the efforts
of Keen-editing pioneers, it is now possible to make complete remakes (MODs) of
the first three Keens, and edit Keen 4, 5 and 6 levels.
Editing Keen 1-3 levels
There are three editors for Keen 1-3 levels (published in order of creation):
- KeenEDIT for DOS by Jeremy Haubold
- This used to be the only level editor for Keens 2 and 3, and for world
maps. It is written in QBASIC and the user interface is somewhat tricky to
learn. This editor is now rendered obsolete by KMO 2.0 and KeenWright.
- KMO
2.0 by Geoff Sims
- KMO was the first level editor with a Windows GUI. Originally, it could
only edit Keen 1 levels, but version 2.0 handles both world maps and regular
levels for all three Vorticons games. The only con with this editor is that
the save routine is somewhat buggy.
- KeenWright by Andrew Durdin
- This is a very powerful and easy-to-use editor for all Vorticons games. It
handles world maps and regular levels.
Editing graphics and built-in texts
In order to make a totally new Keen game (MOD), you will need to edit the
tiles, sprites and built-in texts in order to customise them to your game's
plot. The program of choice for doing this is ModKeen, written by Keen
expert Andrew Durdin, which will allow you to modify all graphics, as well as
the story, endgame and help texts. Good luck!
Editing Keen 4, 5 or 6 levels
Editing Keen 4, 5 and 6 levels is a slightly more complicated task since
there is no ready-made editing program. However, Andrew Durdin's TED package makes it as simple as possible. PLEASE NOTE: This package will only work with version 1.4 of Keen 4-6.
Here's how to use it:
The first thing to do is to download the package: http://www.fileplanet.com/dl.aspx?/classicgaming/cc314/tededit.zip. It
contains everything you need to start making your own custom levels right away. Installing the
utilities is a simple process:
- Unzip tededit.zip into a new folder; C:\TED is a good choice.
- Copy
the Goodbye, Galaxy! or Aliens Ate My Baby-Sitter files into the same
directory. You will need all the ck4, ck5, and ck6 files, and the exes.
- Decompress
the exe files. You can either do this from a command line, or
double-click the Unlzexe shortcut and enter the names of the Keen exes.
- Copy all files with the CK4 extension into your TED5 directory.
- Run tedsetup. This will process all the Keen exes, and set up TED to edit all of them.
And that's it: TED is now ready for use!
For instructions, read this excerpt from the first Commander Keen Newsletter, written by Andrew Durdin.
Credits:
- TED5 is copyright by John Romero.
- TEDSETUP and FIXMHEAD are copyright 2002 by Andrew Durdin.
- The CKxPATCH utilities are copyright 2001 by Bryan Rodgers.
- UNLZEXE is copyright 1996 Clive Turvey.
Thank you all!
I've made a level pack or a MOD, now what?
Spread the word! Send an e-mail to Flaose
and we'll have your project featured here on CC314.
Existing levels
Existing MODs